Available now – V-Ray 3.4 for 3ds Max and Maya

Available now – V-Ray 3.4 for 3ds Max and Maya

Available now – V-Ray 3.4 for 3ds Max and Maya as a free update for current customers. V-Ray 3.4 introduces CPU and GPU-accelerated denoising. Now you can automatically remove noise and cut render times by up to 50%.

V-Ray for 3ds Max

New V-Ray Denoiser
Automatically remove noise and cut render times by up to 50% with the new V-Ray Denoiser. V-Ray’s denoising technology is non-destructive, giving you the original render and the denoised version for even more control in post. Denoising can be used progressively while rendering or after rendering, with support for animation and enhanced blending between frames with the standalone denoiser tool.

Works with 3ds Max 2017
V-Ray 3.4 adds support for 3ds Max 2017 including initial support for the new Physical Material and HiDPI scaling of the V-Ray Frame Buffer. V-Ray RT now supports MultiTile and ColorMap.

GPU rendering improvements
Supports bump maps with procedural noise.
Supports orthographic cameras
Track GPU memory usage directly in the V-Ray Frame Buffer

Aerial Perspective
Control the color of atmospheric haze.

VR cameras
Now with support for top/bottom VR output

Faster Global Illumination
V-Ray Light Cache calculations are up to 15% faster.

V-Ray RT improvements
Update render regions without restarting the render.

Improved GTR/ GGX
Improved performance and no “fireflies” when using GTR/GGX materials.

V-Ray Frame Buffer updates
Added option to automatically save completed images only to render history.
Added option to keep the VFB history folder relative to project path.

V-Ray for Maya

New V-Ray Denoiser
Removes noise automatically, cutting your render times by up to 50% with GPU acceleration. V-Ray’s denoising technology is non-destructive, giving you the original render and the denoised version for even more control in post. Denoising can be used progressively while rendering or after rendering, with support for animation and enhanced blending between frames with the standalone denoiser tool.

V-Ray 3.4 for 3ds Max and Maya Raytracing

Works with Maya 2016 Extension 2
V-Ray 3.4 now supports the new render layers and motion graphics tools in Maya 2016 Extension 2.

GPU rendering improvements
Procedural textures supported by V-Ray RT GPU can now be used as bump maps.

Aerial Perspective
Control the color of atmospheric haze.

Faster Global Illumination
V-Ray Light Cache calculations are up to 15% faster.

Textures
New support for VRayMultiSubtex.

V-Ray RT improvements
Update render regions on the fly – without restarting the render.

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