The Substance Designer 5.2 update targets mostly the 3D view, graph, export and performance. Check it out.
For Substance Painter 1.5, Allegorithmic focused on tool, viewport, and shelf enhancements, along with other surprises! Check out the major additions in the full article!
V-Ray 3.2 for 3ds Max 2016 is VR-Ready and fully compatible with 3ds Max 2016. This free update for V-Ray 3.0 customers includes support for major VR formats, including Oculus Rift and Samsung Gear VR.
Ki Pro Rack v5.0 firmware is now available. Along with several improvements and fixes, this update adds the much-anticipated rollover recording functionality. Rollover recording allows a recording to start on one media module and seamlessly continue onto the second module once the first has reached capacity.
ZBrush 4R7 is the final iteration within the ZBrush 4 series before we move to ZBrush 5.0. As with our previous point releases, it doesn’t simply make a few minor changes but rather is packed with major additions. In fact, Zbrush 4R7 is one of the most extensive releases since ZBrush 4 came out.
The Maxwell Render V3.1 early build is now available now for testing! Full release will be within the next few weeks. This update is free for V3 customers.
A free update to V-Ray 3.0 for 3ds Max Service Pack 1 is now available for download. Now is the perfect time to upgrade to 3.0.
Designed from scratch, 3DxWare 10 isn’t just a new driver, it’s a whole new experience. Customize and optimize your 3Dconnexion 3D mouse for peak performance. Easily tailor settings and buttons to your application and needs. Take advantage of exciting new features. Design, create and navigate in brave new ways.
On March 13, 2015, Autodesk will be retiring Subscription Center and directing you to the newly enhanced Autodesk Account, a personalized and easy-to-use portal.
E-On Software has released Carbon Scatter 2015 – With super-fast population algorithms (create over 1 million instances per second!), Carbon Scatter 2015 adds compatibility with animated PlantFactory vegetation, new paint brushes (add instances, jitter, raise, repel, attract, lean…), convert to native instances for rendering without Carbon Scatter (and with any renderer), native support for V-Ray 3 and GPU rendering (Octane, V-Ray RT, etc.), easy specimen replacement and a lot more!